The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games... The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games..

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In my library of game design books, I see The Art of Game Design as the common designer's pragmatic companion to a theoretical tome like Salen and Zimmerman's Rules of Play: Game Design Fundamentals. Both uncover the vast hidden anthill that is game design. Both describe dozens of ideas and tools a game designer should master.. With an updated design and full-color illustrations, the tenth-anniversary edition of The Art of Game Design: A Book of Lenses also includes a new section on Presence, with real-world examples for designing and developing games for virtual and augmented reality (VR/AR). It also examines best practices from other popular games.